Simple tetris clone

In this chapter, we create a Tetris game clone in Java Swing. Source code and images can be found at the author's Github Java-Tetris-Game repository. The Tetris game is one of the most popular computer games ever created. The original game was designed and programmed by a Russian programmer Alexey Pajitnov in Since then, Tetris is available on almost every computer platform in lots of variations. Even my mobile phone has a modified version of the Tetris game.

Tetris is called a falling block puzzle game.

Java Tetris

In this game, we have seven different shapes called tetrominoes. Each of these shapes is formed with four squares. The shapes are falling down the board. The object of the Tetris game is to move and rotate the shapes, so that they fit as much as possible. If we manage to form a row, the row is destroyed and we score. We play the tetris game until we top out.

The tetrominoes are drawn using the Swing painting API.

Tetris! mod for Unreal Tournament

We use the java. Timer to create a game cycle. The shapes move on a square by square basis not pixel by pixel. Mathematically the board in the game is a simple list of numbers. The game starts immediately after it is launched. We can pause the game by pressing the p key. The space key will drop the Tetris piece immediately to the bottom. The d key will drop the piece one line down. It can be used to speed up the falling a bit. The game goes at constant speed, no acceleration is implemented.

The score is the number of lines that we have removed. The Tetrominoe enum holds seven Tetris shape names and the empty shape called NoShape. The coordsTable array holds all possible coordinate values of the Tetris pieces. This is a template from which all pieces take their coordiate values.

We put one row of the coordinate values from the coordsTable into the coords array of a Tetris piece.It's a simple tetris clone, with a few interesting features, such as themes and some secrets. A small, but fun modification. Once you have successfully installed Tetris! From here, you are on your own.

The arrow keys are the default keys; these are configurable in Options.

simple tetris clone

T he problem with Something of the Year Awards is that everyone's taste is different and there are over 3, mods competing to be in the top One person may like blinding paced gameplay, with gibs and glory decided every second while others like slow and strategic team play.

This is one area we are always criticized in, the fact that these awards recognize the most popular mods and not necessarily the best. I certainly don't disagree, it is a shame that some brilliantly through and detailed mods made for games with a smaller community don't make the cut.

Compared to previous years, it felt a little slow due to a slew of new games been introduced with new SDK's to learn. As mod teams made the switch to the next generation engines, so the learning process re-began and it took quite some time before we started to see what the new breed of mods were capable of doing. We are still a fair way off maximizing these engines potential so there are certainly exciting times ahead.

Valve really has recognized the importance of mods and capitalized on the mod making movement. Their continual support and close ties with the mod making community has placed them in a position of power and the path they have blazed is been chased by the other game developers. Proof of this is the sheer number of mods made on their engine which have since gone pro.

simple tetris clone in Unity

Their community is a force to be reckoned with and whilst they may be knocked off their perch inin they still reign supreme. Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Just play the co-op mode, it is unbelievably fun - nuff said.

Apocalypse Weekend 7-Day Game takes the best elements of both Postal 2 and Apocalypse Weekendthrows in a bunch more weapons, mixes in a touch more variety to the NPC's, and allows you to go absolutely friggin' nuts. While not a complete overhaul by any means, 7-Day Game expands on the original universe just enough to keep players grounded in a familiar universe while opening up a wealth of additional options to play around with.

Most mods struggle to introduce a few new guns, models, maps etc This isn't surprising either, to add one model you have to make it, skin it, add sounds, sprites, animate it and then code it in That is one hell of an effort and this is one hell of a mod. Hats off to this team for a fantastic job.

Play IT. Every bloke wants to be king of the hill, king of the castle, king of the keg - who knows we just want to be kings!

Search Results

What beats a castle?GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. If nothing happens, download GitHub Desktop and try again.

If nothing happens, download Xcode and try again. If nothing happens, download the GitHub extension for Visual Studio and try again. Everything should be made as simple as possible, but no simpler. Albert Einstein. There must be a gazillion Tetris clones out there.

Why another one?. Because I couldn't find a clone like this: with a liberal open source license and programmed with code legibility in mind. There are many little projects like this but most of them have restrictive GPL licenses or are very difficult to read and change.

This one is released under the permissive MIT license and hopefully it's easier to understand and modify. This clone must be easy to understand and because of that, easy to tweak if you want to use it for your own projects. Changing rendering and input layers must be a breeze and even the core gameplay functions should be easy to port to another platforms or languages. Ultimately, it must serve as an educational reference for novice game programmers.

The good thing about Tetris is that it has a very well known gameplay mechanic and it is relatively simple to implement but challenging enough for not being trivial.

The gameplay logic is separated from the layers in charge of presenting the game to the player. Those layers are responsible for drawing sprites on screen, handling input devices, returning timer values, or even playing sounds and music, so the game must be platform agnostic.

The trunk implementation uses the SDL library for graphics and input but another languages and platforms would be supported in the branches.

The ambition of this little project is to become the default implementation whenever you need a simple clone and don't want to rewrite your own from zero. Because the trunk for this project must be simple and I'm lazy some limitations are imposed:. Skip to content. Dismiss Join GitHub today GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

Sign up. No description, website, or topics provided.In this series of blog posts and videos we are going to be moving step-by-step, helping you learn to code by creating a free Tetris clone. This will be a working version of the popular game that has been around for generations.

simple tetris clone

Throughout these videos you will learn to code by designing this game from scratch using Unity as the game engine, and C as the coding language. In detail, here is what will be covered:. This means that while the course will be easier to follow if you are not completely new to programming, it will be designed in a way that will allow you to follow along even if you are brand new.

Although in this case, you may not quite understand everything at first. You can always go over the videos more than once and rewatch them again in the future after you gain more experience. I have provided a basic starter pack and an enhanced starter pack. The basic pack contains generic Tetris pieces and a simple grid texture.

You can download this for free, below, with no strings attached. The enhanced starter pack contains everything in the basic pack, plus more 3D looking Tetris icons, plus a full GUI graphical user interfaceon-screen sprites for controls, button sprites, royalty free fonts, plus a few sound effects.

I have also included the. This is also free to download, but to get access to the file you will need to sign-up for my mailing list. Either way, you can find all the assets you need online on websites like dafont.

Or you can design them yourself. Click here to download. Click here to sign up. Once your email address is confirmed, you will be given access to the enhanced pack.

Previous Next. In detail, here is what will be covered: You will create a Tetris clone that will be playable on the web or on smartphones. The game will have controls that are optimized for each platform. This will be a beginner — intermediate level. Can follow as a beginner if you are devoted. To get started, you will need a few things. You will need to download and install Unity free You will need to get the required game assets.

Download Game Assets. Download Click here to download. Download Click here to sign up. Care to Share?Play Demo. Do you remember the most famous single player game of early 90s? Developed by a Russian engineer, Aleksey Pajitnov, in Tetris is the 6th most played game ever.

We will make our Tetris game in this tutorial. Game ends when there is no available area for new block. Before start coding, please create or download your block texture square and wall texture. You can find the on google or download images below.

Open a 2D project in Unity3D and import these images. We need 7 different game object for blocks. Be careful, you must placed cubes on squares perfectly to get best fit on game. You can see an example below.

Place all cubes in block objects as seen as picture below. Create prefabs create a Prefabs folder under Assets in Project window and drag blocks and delete blocks in scene. Create an empty game object and attach this code. New block will be created with position of empty game object. You can change position of empty game object where you want to create blocks.

Drag your 7 prefabs to boxList. Create another C script named Boxes. Just remember the game rules, blocks move in grid like snake but there are limits in this tutorialwe can move and rotate blocks, when we fill any row with full of cubes, that row should be deleted. This script will control valid positions, grid updates, rotate round and row actions. Put your wall borders near these horizontal points.The main task is to document the source code according to given guidelines.

I was hoping that you would be able to revise my proposed comments and documentation and potentially merge those changes with your current project. I am sending you this as a comment as it is not possible to create pull requests on GitHub Gist, surprisingly.

The changes I propose can be found on my public fork under this project. Good day. The fork that I created adds additional functionality to your Tetris game, and with it you'll be able to see the theoretical position of the moving block.

You'll probably learn something from the code I've written, for I'm also making my own Tetris game. I could see improvements that could be added like adding a 'Game Over' feature, but your coding cleanliness is exceptional, and I even tried to implement the 'well array' idea to my own app. The tetr-a-mino is a typo.

simple tetris clone

It's called tetr-o-minothough we use the word tetra for 4-something. Using a Thread is not good for java swing, especially if you are messing around with the user interface. I suggest you use a java. Skip to content. Instantly share code, notes, and snippets.

Programming Tetris Game, Java (fx) Tutorial 1/2

Code Revisions 2 Stars 37 Forks Embed What would you like to do? Embed Embed this gist in your website. Share Copy sharable link for this gist. Learn more about clone URLs. Download ZIP. A simple Tetris clone written in Java. Color ; import java. Graphics ; import java. Point ; import java. KeyEvent ; import java. KeyListener ; import java. ArrayList ; import java. Collections ; import javax.

JFrame ; import javax. WHITE ; g. This comment has been minimized. Sign in to view. Copy link Quote reply. Thank you for your time, and hope that you accept to merge. Regards, Kareem Abdel Mesih. Thanks, and I would love it if you could merge this. Hi, I can't seem to run this on bluej. Very cool! Sign up for free to join this conversation on GitHub.Search Unity. Log in Create a Unity ID. Unity Forum. Forums Quick Links. Asset Store Spring Sale starts soon! Unite Now has started!

Come level up your Unity skills and knowledge. Joined: May 23, Posts: Hello everyone I ported my simple tetris clone to Unity. It's open source and right now is missing some things but it could serve as a demo for beginners. Feel free to improve it. It's released under a MIT license so do what you want with it, just don't criticize my artwork! Joined: Mar 15, Posts: 1, Nice work. DusklingOct 9, Joined: Aug 10, Posts: 1. Could you tell me how I download the source codes to learn developing tetris?

Or can I download? Deleted User. A quick suggestion, I think it needs to get harder with every cleared line. I found myself getting bored after a few minutes. It was just too easy. Other than that, good job!